Monday, 16 May 2016

Map Version 9 - First playable version!

Version 9 of my map is the first playable version!

Completed bases
Basic item placement for testing

A few things I have noticed:

Not enough cover - Bots take long shots across entire level
Too much lower level gameplay - need more flow guidance, perhaps removing floor from lower areas?
Not enough happening on the top level - again more flow guidance

Bugs:

bots and players can get stuck under the bases
translocator can be used to escape the map (walls could be used as strategic gameplay elements?)

Some screens below.







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