I think I've cracked it.
I found that in the centre, if I want it to be large, it spreads the players out too much and they don't get into fights, but if I make it small, the ramps take up too much room.
By going back and looking at some pictures I took in Liverpool One of their circular area, the answer is:
Curved stair cases!
By having curved stair cases around the edge, I can make the centre not too big, but still make it feel open and imposing by having the vertical movement around the edge of the map without ramps impeding the players view.
Luckily there is an actual Curved Staircase BSP brush built in, so they are comparatively easy to make vs manually making them.


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