Monday, 16 May 2016

Version 10/11 - playable

Map version 10:

Added walls to central area

Solved long range bots to an extent but makes centre feel kind of small? I want it to feel large and slightly intimidating.

Version 11:

Blocked areas where players were getting stuck under level

Increased external wall height to prevent escape.

Shots:

v10



v11


No comments:

Post a Comment