Thursday, 21 April 2016

Unreal Tournament Editor Tutorials - Static Mesh Details

This part of the tutorial shows adding and manipulating static mesh details.

Using the search function in the content browser, I found a Static Mesh Trim for the bridge.


I placed the object in the map and moved and scaled it to fit.


I used the Alt+move shortcut to copy the mesh.


Then I moved and rotated it into position.


And this section is complete!

After performing a full build and testing, this tutorial is completed.


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